However, Atreus is all grown up in Ragnarök, and ready to make his own choices. While added for emotional depth in the story, these titles so often fail to deliver mechanically in the same way as games like Ico, which are the direct inspiration for games like God of War (2018) or The Last of Us. The 2018 reboot/sequel followed in the footsteps of many AAA linear narrative adventure games that feature a prominent companion character. Can the one-time god of war and god-killer care for another? Can he be a good dad? The 2018 game is a somber look at Kratos’ identity, in which the player and the God of War himself re-evaluate who he is and what he stands for. This reflects the story as well, which is centered around Kratos. As Kratos, you tell Atreus what to aim at and when to fire - he does not enact his own will. Atreus’s purpose is to fulfill the player’s commands. Atreus takes center stage in God of War: Ragnarök Sonyīring your son to work - While Atreus is your constant companion throughout God of War (2018), acting as an emotional foil to Kratos, mechanically he is all but a tool.
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